Damage Decals - Substance Designer/ UE5 , uses POM and fake self shadowing to add the illusion of depth, More renders: https://www.artstation.com/artwork/qQmYrn : r/unrealengine
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
POM Decal issue - Rendering - Epic Developer Community Forums
UE4] Weird issue with POM Mesh Decals when stretching the meshes — polycount
Parallax Occlusion Mapping Deferred Decals FIX by NOMAD : r/unrealshaders